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Realistic Boxing Gloves

I wanted to focus on smaller details for this piece. I modeled a blockout in Maya and sculpted the high poly in Zbrush, I then took the high poly back into Maya to quad draw an accurate low poly mesh. I textured in Substance Painter and used Marmoset Toolbag 3 for my renders.

Boxing Gloves

Boxing Gloves

Boxing Gloves - Wireframe

Boxing Gloves - Wireframe

Boxing Gloves - Logo

Boxing Gloves - Logo

Boxing Gloves - Seams

Boxing Gloves - Seams

Boxing Gloves - Creases

Boxing Gloves - Creases

Boxing Gloves - Zbrush Sculpt

Boxing Gloves - Zbrush Sculpt

Boxing Gloves - Textures

Boxing Gloves - Textures